https://tree.industries/templates/rt_versla/custom/images/TREE-Industries-logo-with-text-web.png TREE Industries is an emerging technology company that specializes in Artificial Intelligence, Machine Learning, IoT, AR, and VR with a focus on open source and privacy centered products and services. In addition to creating our own products and services, TREE Industries is dedicated to contributing to open source projects within emerging technologies. The TREE Token is give a way anyone can contribute to open source and democratic AI. This is because the TREE token will be used directly to help fund our open source projects. The more success our token has the more time our team will be able to dedicate towards building emerging technology solutions that are accessible to everyone. These projects include things like skills for the open source AI platform Mycroft AI, Unity powered AI avatars that integrate with Mycroft AI, and our smart assistant for education EZRA. Github Page: 3D Avatar App: Ultimate Disc Golf Video game: TREE Token Roadmap Phase 1 - Current Phase During the first phase TREE tokens will be sold from 0.1 to .5 MintMe until the first 5 million tokens have been sold. We will be limiting sell orders to a few thousand tokens at a time as to not flood the market. Airdrops will occur periodically when we have a big release or project that comes out. This could be an open source project or one of our commercial projects. Phase 2 Once 5 million tokens have been sold at a discounted price, we will slowly begin to increase the price of our sell orders while also selling less tokens overall. This will reward early adopters who choose to support us early and hold our tokens. Phase 3 The goal for phase 3 will be to continue trickling TREE tokens out to the market, while mostly focusing on better rewards for token holders. This includes eventually being able to purchase certain products and services from us using TREE tokens. The conversion rate when purchasing products using our token will go by the current market price of the TREE token. This will reward our early supporters and those that buy the token early since their tokens will have greater purchasing power with TREE the higher the token price becomes.

Creado el:
04 Jun 2019
Propietarios
465
Ya liberado:
10 000 000.0000
No liberados aún:
0.0000
Ordenes activas:
1 000 771.0000
Creado el:
04 Jun 2019
Ordenes activas:
1 000 771.0000
Período de liberación:
1 año(s)
Cuota por hora:
0.0000
Ya liberado:
10 000 000.0000
Propietarios
465
En la billetera del exchange:
7 986 322.1953
Retirado:
10 000.0000
Vendido en el mercado:
1 029 177.8047
No liberados aún:
0.0000
Volumen de compras directas:
2 153
Últimas noticias
AI Art Week! post
18:08:59 08 Aug, 2022

As a company that is involved in many different projects with AI, Virtual Beings, and Gaming tech we get access to all kinds of cool tools that are in alpha and beta. We currently have access to the Stable Diffusion AI art generation Discord beta. As a way to have some fun and encourage new holder for our token anyone who donates 500 TREE tokens this week can message us a prompt request and we'll run it through Stable Diffusion and send you the generated art. Not sure how to generate a good piece of art? Here is some good info to get you started. The only rules are the tokens must be purchased after this post is published and before Friday, August 12th and the request must be PG rated (no exceptions :D) Have fun, and we can't wait to see what you all create.

Ready Player Me Avatars / UE4 / Deepmotion + Cascadeur Animation post
16:02:01 17 Feb, 2022

When it comes to the "Metaverse" one of the biggest words being thrown around is "interoperability". Which can mean a lot of things but a basic example is having an avatar that you can take with you across multiple apps / games. Ready Player Me is a great example of this, and we wanted to see exactly what we could do with them in one evening. This video shows the progress of taking the RPM mesh and animating it using AI, using auto-rigging and auto-physics for clean-up, and finally loading the RPM avatars on the fly inside Unreal Engine with the custom dance animation. Technology used: Deepmotion AI - Cascadeur - ReadyPlayerMe Avatars -

Game Ready Scans On OpenSea post
16:02:48 07 Feb, 2022

Check out this game-ready 3D scans collection we've started on OpenSea. Each scan is available in GLTF format. 2 assets are currently available with many more to come.

Autonomous Vehicle Assistant (AVA) - VR Demo post
17:01:59 23 Jan, 2022

Okay let's be honest, who hasn't at some point wanted their own K.I.T.T. car? This isn't KITT, but world.. meet A.V.A.

New TREE Discord post
17:10:37 22 Oct, 2021

Our new Discord for TREE is now online, and we welcome token holders to join. Here are just a few of the things we plan to utilize the new Discord server for. Better customer support Sharing ongoing project updates Airdrops / NFT drops Streaming dev sessions Knowledge Sharing Hope to see you there! [url=] https://discord.gg/jwpQQarD[/url]

UDG Shares Revenue With Paul McBeth Foundation post
17:10:19 19 Oct, 2021

he disc golf video game Ultimate Disc Golf has been available in an early-release format since January 2020. The game is the first to allow players to freely roam its courses exactly as they would in real life. Starting immediately, a portion of all the game's sales will directly benefit the Paul McBeth Foundation (PMF). PMF is a non-profit with the mission to facilitate sustainable access to the healthy, low-cost fun of disc golf and the supportive communities the sport creates in underserved areas across the world. Though it just officially began operations in early 2021, the foundation has already helped install a disc golf course in Mexico and is currently involved in projects in Colombia, Guatemala, and the South Side of Chicago. [url=] https://ultimatediscgolfgame.com/news/17-udg-shares-revenue-with-paul-mcbeth-foundation[/url]

Unreal Engine Virtual Being Pipeline - Testing GPT3 post
20:09:22 14 Sep, 2021

Successfully conversed with an AI powered virtual using #GPT3 directly inside Unreal Engine... No big deal :D We were also testing the new RTXGI plugin, which looks good overall but seemed to have some issues with the teeth looking a bit off. Most procedural animations were also disabled during this test. [url=] www.youtube.com/watch?v=qmiucToT9B0[/url]

Unreal Voice Engine - Pre-Alpha post
16:07:52 24 Jul, 2021

The UVE is a middleware that integrates smart assistant technology with Unreal Engine allowing for almost limitless voice control over scenes, assets, and more. This repo will consist of demo projects, blueprints, and AI skills that facilitate the UVE. Our overall goal with UVE is to further empower creators of all types to utilize AI / voice technology alongside Unreal Engine. The possibilities of what could be done with UVE is almost limitless, and we can't wait to see what the community does with it. We will be releasing additional examples and making them available through Patreon, while also releasing some basic ones directly to Github.

Sentiment Analysis Skill for Mycroft AI post
02:06:07 10 Jun, 2021

As part of our ongoing R&D into creating virtual humans and smart avatars we have created a small skill for the Mycroft AI platform that performs sentiment analysis and published on Github. It is available free and open source. Example of this skill in work on one of our smart avatars:

TREE Token Verified and Listed On Blockspot post
18:05:51 19 May, 2021

We're excited to announce that the TREE token has been verified and listed on Blockspot.io Our goal is to continue to push the democratization of emerging technologies such as AI, ML, Blockchain, etc. Supporter of the TREE token are directly helping us in our goal to create an equitable future for everyone.

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