Looking to get some more investors, as we're trying to raise a bit of funding in order to speed up things quite a bit: we're 90% done with releasing the next big version of the project, first one to ever feature online multiplayer. There's a show stopping bug with it that needs to be fixed asap, as it causes synchronization issues between players when abilities that move units are being used. Also, 3 new playable units need to be coded, tested and balanced. Will also poke at another documentation sprint regarding the project's future (as it needs to be done way ahead of time) and a sprint regarding the use of token within the project at various stages, along with a video talking about all this (talking a bit about the project, the upcoming release, the token and future plans). Version 0.4 will be a huge release that will cause the community and project to grow exponentially, so I hope you will purchase and hold some XatteR tokens :-) Cheers!
Getting closer to making this token the real deal. I've tried out the alternative service I wanted to go with for creating a token for Ancient Beast and didn't quite like it as much as I was expecting. So MintMe it is! :) Whoever bought earlier today, I had to delete and remake this because I needed to own all the amount in order to make a vital branding tweak. Me and my OCDs. Couldn't contact because profile was private. Anyway, you served as a catalyst, feel free to get in touch and we'll figure something out. To the MintMe team: this is somewhat of an exploit I guess (to make a token and delete it after people bought it), kinda like a rug-pull I guess. So hopefully that will be fixed soon or addressed way better. I'll see about increasing the verification percentage. You can help with that as well, as I've released some tokens for sale in order to cover the expense for deploying this to the ETH Mainnet blockchain, which is about $100, while the competition had upfront cost of $59.